I have tried different things such as going into the NVIDIA Control Panel and changing some options however I am still getting screen tearing. However, if you are experiencing screen tearing or other visual artifacts, you might need to check your graphics card to ensure nothing is wrong there. Go to the g-sync menu and enable g-sync compliant it will give a warning say yes and hope it works. First ensure free-sync is enabled on the monitors onboard menu. You cannot have screen tearing on the desktop or when viewing static images. Edit: Nvidia GPUs now allow you to enable g-sync with a Free-sync monitor. Processor 12th Gen Intel(R) Core(TM) i5-12400 2. I have been experiencing screen tearing on my computer while I am playing games. Screen tearing normally only happens when the GPU draws a frame faster than the monitor can keep up with it. For example, if a graphics card cant put out 60 FPS consistently to a monitor running at 60Hz refresh rate, the incomplete or incorrectly timed frames will show up on screen and create a sort of visual 'tearing. Still troubleshooting, hoping to get any help or see if anyone else has had this issue recently. Screen tearing is caused by a discrepancy between the frame rate of the display and the video output device. The first step for avoiding screen tearing is to use the correct components. I'm currently troubleshooting to be attempting to use my link cable to directly connect to my PC and see if that helps but my Link cable no longer works as a connection to my PC it only charges the power now for some reason. Fix Screen Tearing by Choosing the Correct Hardware. The issue continues once in the Steam VR environment and games and also in Quest PC games as well. I have tried v-sync on,off,fast and the other option (cant remember what it was) and changing other nvidia control settings The fps sits at a steady 60 with g-sync so why is it still tearing. I have looked round for a fix but nothing is working for me. While the issue doesnt stop me from operating the software or play games when the tearing does come up there is also noticeable framerate loss as well. So i just started playing dark souls 3 on my pc and im seeing screen tearing all the time. Once I connect my Quest 2 to my PC via Air Link, I experience an unignorable repeating screen tearing/warping quite literally in the shape of something akin to the old Xbox logo "x" in the direct middle of my vision. Screen tearing occurs when your monitor’s refresh rate and GPU’s frame rate are not synchronized. While everything seems to still be fine in the native Quest 2 standalone environment. I don't think my PC specs are so bad as to be the source of this issue as I should have had this problem earlier but I've been using PCVR on quest for nearly a year now with no issues of this scale to make the experience unplayable. I'm suspecting an update somewhere caused the issue or something got corrupted but not sure where to look. Hello, trying to troubleshoot the issue currently. Tengo este problema peculiar donde al haber movimientos rápidos la imagen se corta a la mitad horizontalmente, me esta pasando en Windows 10 en general, al arrastrar ventanas, al subir y bajar en paginas, y en los juegos aunque tenga activada la opción Vsync, tienen el mismo problema, van a 60 fps pero tiene screen tearing, y es bastante molesto.
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